LLVM 22.0.0git
TargetDataLayout.cpp
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1//===--- TargetDataLayout.cpp - Map Triple to LLVM data layout string -----===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
13#include <cstring>
14using namespace llvm;
15
17 if (T.isOSBinFormatGOFF())
18 return "-m:l";
19 if (T.isOSBinFormatMachO())
20 return "-m:o";
21 if ((T.isOSWindows() || T.isUEFI()) && T.isOSBinFormatCOFF())
22 return T.getArch() == Triple::x86 ? "-m:x" : "-m:w";
23 if (T.isOSBinFormatXCOFF())
24 return "-m:a";
25 return "-m:e";
26}
27
28static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName) {
29 auto ABI = ARM::computeTargetABI(TT, ABIName);
30 std::string Ret;
31
32 if (TT.isLittleEndian())
33 // Little endian.
34 Ret += "e";
35 else
36 // Big endian.
37 Ret += "E";
38
39 Ret += getManglingComponent(TT);
40
41 // Pointers are 32 bits and aligned to 32 bits.
42 Ret += "-p:32:32";
43
44 // Function pointers are aligned to 8 bits (because the LSB stores the
45 // ARM/Thumb state).
46 Ret += "-Fi8";
47
48 // ABIs other than APCS have 64 bit integers with natural alignment.
49 if (ABI != ARM::ARM_ABI_APCS)
50 Ret += "-i64:64";
51
52 // We have 64 bits floats. The APCS ABI requires them to be aligned to 32
53 // bits, others to 64 bits. We always try to align to 64 bits.
54 if (ABI == ARM::ARM_ABI_APCS)
55 Ret += "-f64:32:64";
56
57 // We have 128 and 64 bit vectors. The APCS ABI aligns them to 32 bits, others
58 // to 64. We always ty to give them natural alignment.
59 if (ABI == ARM::ARM_ABI_APCS)
60 Ret += "-v64:32:64-v128:32:128";
61 else if (ABI != ARM::ARM_ABI_AAPCS16)
62 Ret += "-v128:64:128";
63
64 // Try to align aggregates to 32 bits (the default is 64 bits, which has no
65 // particular hardware support on 32-bit ARM).
66 Ret += "-a:0:32";
67
68 // Integer registers are 32 bits.
69 Ret += "-n32";
70
71 // The stack is 64 bit aligned on AAPCS and 32 bit aligned everywhere else.
72 if (ABI == ARM::ARM_ABI_AAPCS16)
73 Ret += "-S128";
74 else if (ABI == ARM::ARM_ABI_AAPCS)
75 Ret += "-S64";
76 else
77 Ret += "-S32";
78
79 return Ret;
80}
81
82// Helper function to build a DataLayout string
83static std::string computeAArch64DataLayout(const Triple &TT) {
84 if (TT.isOSBinFormatMachO()) {
85 if (TT.getArch() == Triple::aarch64_32)
86 return "e-m:o-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-"
87 "n32:64-S128-Fn32";
88 return "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-"
89 "Fn32";
90 }
91 if (TT.isOSBinFormatCOFF())
92 return "e-m:w-p270:32:32-p271:32:32-p272:64:64-p:64:64-i32:32-i64:64-i128:"
93 "128-n32:64-S128-Fn32";
94 std::string Endian = TT.isLittleEndian() ? "e" : "E";
95 std::string Ptr32 = TT.getEnvironment() == Triple::GNUILP32 ? "-p:32:32" : "";
96 return Endian + "-m:e" + Ptr32 +
97 "-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-"
98 "n32:64-S128-Fn32";
99}
100
101// DataLayout: little or big endian
102static std::string computeBPFDataLayout(const Triple &TT) {
103 if (TT.getArch() == Triple::bpfeb)
104 return "E-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
105 else
106 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
107}
108
109static std::string computeCSKYDataLayout(const Triple &TT) {
110 // CSKY is always 32-bit target with the CSKYv2 ABI as prefer now.
111 // It's a 4-byte aligned stack with ELF mangling only.
112 // Only support little endian for now.
113 // TODO: Add support for big endian.
114 return "e-m:e-S32-p:32:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:32:32"
115 "-v128:32:32-a:0:32-Fi32-n32";
116}
117
118static std::string computeLoongArchDataLayout(const Triple &TT) {
119 if (TT.isLoongArch64())
120 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
121 assert(TT.isLoongArch32() && "only LA32 and LA64 are currently supported");
122 return "e-m:e-p:32:32-i64:64-n32-S128";
123}
124
125static std::string computeM68kDataLayout(const Triple &TT) {
126 std::string Ret = "";
127 // M68k is Big Endian
128 Ret += "E";
129
130 // FIXME how to wire it with the used object format?
131 Ret += "-m:e";
132
133 // M68k pointers are always 32 bit wide even for 16-bit CPUs.
134 // The ABI only specifies 16-bit alignment.
135 // On at least the 68020+ with a 32-bit bus, there is a performance benefit
136 // to having 32-bit alignment.
137 Ret += "-p:32:16:32";
138
139 // Bytes do not require special alignment, words are word aligned and
140 // long words are word aligned at minimum.
141 Ret += "-i8:8:8-i16:16:16-i32:16:32";
142
143 // FIXME no floats at the moment
144
145 // The registers can hold 8, 16, 32 bits
146 Ret += "-n8:16:32";
147
148 Ret += "-a:0:16-S16";
149
150 return Ret;
151}
152
153namespace {
154enum class MipsABI { Unknown, O32, N32, N64 };
155}
156
157// FIXME: This duplicates MipsABIInfo::computeTargetABI, but duplicating this is
158// preferable to violating layering rules. Ideally that information should live
159// in LLVM TargetParser, but for now we just duplicate some ABI name string
160// logic for simplicity.
161static MipsABI getMipsABI(const Triple &TT, StringRef ABIName) {
162 if (ABIName.starts_with("o32"))
163 return MipsABI::O32;
164 if (ABIName.starts_with("n32"))
165 return MipsABI::N32;
166 if (ABIName.starts_with("n64"))
167 return MipsABI::N64;
168 if (TT.isABIN32())
169 return MipsABI::N32;
170 assert(ABIName.empty() && "Unknown ABI option for MIPS");
171
172 if (TT.isMIPS64())
173 return MipsABI::N64;
174 return MipsABI::O32;
175}
176
177static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName) {
178 std::string Ret;
179 MipsABI ABI = getMipsABI(TT, ABIName);
180
181 // There are both little and big endian mips.
182 if (TT.isLittleEndian())
183 Ret += "e";
184 else
185 Ret += "E";
186
187 if (ABI == MipsABI::O32)
188 Ret += "-m:m";
189 else
190 Ret += "-m:e";
191
192 // Pointers are 32 bit on some ABIs.
193 if (ABI != MipsABI::N64)
194 Ret += "-p:32:32";
195
196 // 8 and 16 bit integers only need to have natural alignment, but try to
197 // align them to 32 bits. 64 bit integers have natural alignment.
198 Ret += "-i8:8:32-i16:16:32-i64:64";
199
200 // 32 bit registers are always available and the stack is at least 64 bit
201 // aligned. On N64 64 bit registers are also available and the stack is
202 // 128 bit aligned.
203 if (ABI == MipsABI::N64 || ABI == MipsABI::N32)
204 Ret += "-i128:128-n32:64-S128";
205 else
206 Ret += "-n32-S64";
207
208 return Ret;
209}
210
211static std::string computePowerDataLayout(const Triple &T, StringRef ABIName) {
212 bool is64Bit = T.isPPC64();
213 std::string Ret;
214
215 // Most PPC* platforms are big endian, PPC(64)LE is little endian.
216 if (T.isLittleEndian())
217 Ret = "e";
218 else
219 Ret = "E";
220
221 Ret += getManglingComponent(T);
222
223 // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
224 // pointers.
225 if (!is64Bit || T.getOS() == Triple::Lv2)
226 Ret += "-p:32:32";
227
228 // If the target ABI uses function descriptors, then the alignment of function
229 // pointers depends on the alignment used to emit the descriptor. Otherwise,
230 // function pointers are aligned to 32 bits because the instructions must be.
231 if ((T.getArch() == Triple::ppc64 &&
232 (!T.isPPC64ELFv2ABI() && ABIName != "elfv2"))) {
233 Ret += "-Fi64";
234 } else if (T.isOSAIX()) {
235 Ret += is64Bit ? "-Fi64" : "-Fi32";
236 } else {
237 Ret += "-Fn32";
238 }
239
240 // Note, the alignment values for f64 and i64 on ppc64 in Darwin
241 // documentation are wrong; these are correct (i.e. "what gcc does").
242 Ret += "-i64:64";
243
244 // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
245 if (is64Bit)
246 Ret += "-i128:128-n32:64";
247 else
248 Ret += "-n32";
249
250 // Specify the vector alignment explicitly. For v256i1 and v512i1, the
251 // calculated alignment would be 256*alignment(i1) and 512*alignment(i1),
252 // which is 256 and 512 bytes - way over aligned.
253 if (is64Bit && (T.isOSAIX() || T.isOSLinux()))
254 Ret += "-S128-v256:256:256-v512:512:512";
255
256 return Ret;
257}
258
259static std::string computeAMDDataLayout(const Triple &TT) {
260 if (TT.getArch() == Triple::r600) {
261 // 32-bit pointers.
262 return "e-m:e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128"
263 "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64-S32-A5-G1";
264 }
265
266 // 32-bit private, local, and region pointers. 64-bit global, constant and
267 // flat. 160-bit non-integral fat buffer pointers that include a 128-bit
268 // buffer descriptor and a 32-bit offset, which are indexed by 32-bit values
269 // (address space 7), and 128-bit non-integral buffer resourcees (address
270 // space 8) which cannot be non-trivilally accessed by LLVM memory operations
271 // like getelementptr.
272 return "e-m:e-p:64:64-p1:64:64-p2:32:32-p3:32:32-p4:64:64-p5:32:32-p6:32:32"
273 "-p7:160:256:256:32-p8:128:128:128:48-p9:192:256:256:32-i64:64-"
274 "v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-"
275 "v1024:1024-v2048:2048-n32:64-S32-A5-G1-ni:7:8:9";
276}
277
278static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName) {
279 std::string Ret;
280
281 if (TT.isLittleEndian())
282 Ret += "e";
283 else
284 Ret += "E";
285
286 Ret += "-m:e";
287
288 // Pointer and integer sizes.
289 if (TT.isRISCV64()) {
290 Ret += "-p:64:64-i64:64-i128:128";
291 Ret += "-n32:64";
292 } else {
293 assert(TT.isRISCV32() && "only RV32 and RV64 are currently supported");
294 Ret += "-p:32:32-i64:64";
295 Ret += "-n32";
296 }
297
298 // Stack alignment based on ABI.
299 StringRef ABI = ABIName;
300 if (ABI == "ilp32e")
301 Ret += "-S32";
302 else if (ABI == "lp64e")
303 Ret += "-S64";
304 else
305 Ret += "-S128";
306
307 return Ret;
308}
309
310static std::string computeSparcDataLayout(const Triple &T) {
311 const bool Is64Bit = T.isSPARC64();
312
313 // Sparc is typically big endian, but some are little.
314 std::string Ret = T.getArch() == Triple::sparcel ? "e" : "E";
315 Ret += "-m:e";
316
317 // Some ABIs have 32bit pointers.
318 if (!Is64Bit)
319 Ret += "-p:32:32";
320
321 // Alignments for 64 bit integers.
322 Ret += "-i64:64";
323
324 // Alignments for 128 bit integers.
325 // This is not specified in the ABI document but is the de facto standard.
326 Ret += "-i128:128";
327
328 // On SparcV9 128 floats are aligned to 128 bits, on others only to 64.
329 // On SparcV9 registers can hold 64 or 32 bits, on others only 32.
330 if (Is64Bit)
331 Ret += "-n32:64";
332 else
333 Ret += "-f128:64-n32";
334
335 if (Is64Bit)
336 Ret += "-S128";
337 else
338 Ret += "-S64";
339
340 return Ret;
341}
342
343static std::string computeSystemZDataLayout(const Triple &TT) {
344 std::string Ret;
345
346 // Big endian.
347 Ret += "E";
348
349 // Data mangling.
350 Ret += getManglingComponent(TT);
351
352 // Special features for z/OS.
353 if (TT.isOSzOS()) {
354 // Custom address space for ptr32.
355 Ret += "-p1:32:32";
356 }
357
358 // Make sure that global data has at least 16 bits of alignment by
359 // default, so that we can refer to it using LARL. We don't have any
360 // special requirements for stack variables though.
361 Ret += "-i1:8:16-i8:8:16";
362
363 // 64-bit integers are naturally aligned.
364 Ret += "-i64:64";
365
366 // 128-bit floats are aligned only to 64 bits.
367 Ret += "-f128:64";
368
369 // The DataLayout string always holds a vector alignment of 64 bits, see
370 // comment in clang/lib/Basic/Targets/SystemZ.h.
371 Ret += "-v128:64";
372
373 // We prefer 16 bits of aligned for all globals; see above.
374 Ret += "-a:8:16";
375
376 // Integer registers are 32 or 64 bits.
377 Ret += "-n32:64";
378
379 return Ret;
380}
381
382static std::string computeX86DataLayout(const Triple &TT) {
383 bool Is64Bit = TT.isX86_64();
384
385 // X86 is little endian
386 std::string Ret = "e";
387
388 Ret += getManglingComponent(TT);
389 // X86 and x32 have 32 bit pointers.
390 if (!Is64Bit || TT.isX32())
391 Ret += "-p:32:32";
392
393 // Address spaces for 32 bit signed, 32 bit unsigned, and 64 bit pointers.
394 Ret += "-p270:32:32-p271:32:32-p272:64:64";
395
396 // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
397 // 128 bit integers are not specified in the 32-bit ABIs but are used
398 // internally for lowering f128, so we match the alignment to that.
399 if (Is64Bit || TT.isOSWindows())
400 Ret += "-i64:64-i128:128";
401 else if (TT.isOSIAMCU())
402 Ret += "-i64:32-f64:32";
403 else
404 Ret += "-i128:128-f64:32:64";
405
406 // Some ABIs align long double to 128 bits, others to 32.
407 if (TT.isOSIAMCU())
408 ; // No f80
409 else if (Is64Bit || TT.isOSDarwin() || TT.isWindowsMSVCEnvironment())
410 Ret += "-f80:128";
411 else
412 Ret += "-f80:32";
413
414 if (TT.isOSIAMCU())
415 Ret += "-f128:32";
416
417 // The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
418 if (Is64Bit)
419 Ret += "-n8:16:32:64";
420 else
421 Ret += "-n8:16:32";
422
423 // The stack is aligned to 32 bits on some ABIs and 128 bits on others.
424 if ((!Is64Bit && TT.isOSWindows()) || TT.isOSIAMCU())
425 Ret += "-a:0:32-S32";
426 else
427 Ret += "-S128";
428
429 return Ret;
430}
431
432static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName) {
433 bool Is64Bit = T.getArch() == Triple::nvptx64;
434 std::string Ret = "e";
435
436 // Tensor Memory (addrspace:6) is always 32-bits.
437 // Distributed Shared Memory (addrspace:7) follows shared memory
438 // (addrspace:3).
439 if (!Is64Bit)
440 Ret += "-p:32:32-p6:32:32-p7:32:32";
441 else if (ABIName == "shortptr")
442 Ret += "-p3:32:32-p4:32:32-p5:32:32-p6:32:32-p7:32:32";
443 else
444 Ret += "-p6:32:32";
445
446 Ret += "-i64:64-i128:128-i256:256-v16:16-v32:32-n16:32:64";
447
448 return Ret;
449}
450
451static std::string computeSPIRVDataLayout(const Triple &TT) {
452 const auto Arch = TT.getArch();
453 // TODO: this probably needs to be revisited:
454 // Logical SPIR-V has no pointer size, so any fixed pointer size would be
455 // wrong. The choice to default to 32 or 64 is just motivated by another
456 // memory model used for graphics: PhysicalStorageBuffer64. But it shouldn't
457 // mean anything.
458 if (Arch == Triple::spirv32)
459 return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-"
460 "v256:256-v512:512-v1024:1024-n8:16:32:64-G1";
461 if (Arch == Triple::spirv)
462 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
463 "v512:512-v1024:1024-n8:16:32:64-G10";
464 if (TT.getVendor() == Triple::VendorType::AMD &&
465 TT.getOS() == Triple::OSType::AMDHSA)
466 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
467 "v512:512-v1024:1024-n32:64-S32-G1-P4-A0";
468 if (TT.getVendor() == Triple::VendorType::Intel)
469 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
470 "v512:512-v1024:1024-n8:16:32:64-G1-P9-A0";
471 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
472 "v512:512-v1024:1024-n8:16:32:64-G1";
473}
474
475static std::string computeLanaiDataLayout() {
476 // Data layout (keep in sync with clang/lib/Basic/Targets.cpp)
477 return "E" // Big endian
478 "-m:e" // ELF name manging
479 "-p:32:32" // 32-bit pointers, 32 bit aligned
480 "-i64:64" // 64 bit integers, 64 bit aligned
481 "-a:0:32" // 32 bit alignment of objects of aggregate type
482 "-n32" // 32 bit native integer width
483 "-S64"; // 64 bit natural stack alignment
484}
485
486static std::string computeWebAssemblyDataLayout(const Triple &TT) {
487 return TT.getArch() == Triple::wasm64
488 ? (TT.isOSEmscripten() ? "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
489 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
490 : "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
491 "i128:128-n32:64-S128-ni:1:10:20")
492 : (TT.isOSEmscripten() ? "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
493 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
494 : "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
495 "i128:128-n32:64-S128-ni:1:10:20");
496}
497
498static std::string computeVEDataLayout(const Triple &T) {
499 // Aurora VE is little endian
500 std::string Ret = "e";
501
502 // Use ELF mangling
503 Ret += "-m:e";
504
505 // Alignments for 64 bit integers.
506 Ret += "-i64:64";
507
508 // VE supports 32 bit and 64 bits integer on registers
509 Ret += "-n32:64";
510
511 // Stack alignment is 128 bits
512 Ret += "-S128";
513
514 // Vector alignments are 64 bits
515 // Need to define all of them. Otherwise, each alignment becomes
516 // the size of each data by default.
517 Ret += "-v64:64:64"; // for v2f32
518 Ret += "-v128:64:64";
519 Ret += "-v256:64:64";
520 Ret += "-v512:64:64";
521 Ret += "-v1024:64:64";
522 Ret += "-v2048:64:64";
523 Ret += "-v4096:64:64";
524 Ret += "-v8192:64:64";
525 Ret += "-v16384:64:64"; // for v256f64
526
527 return Ret;
528}
529
530std::string Triple::computeDataLayout(StringRef ABIName) const {
531 switch (getArch()) {
532 case Triple::arm:
533 case Triple::armeb:
534 case Triple::thumb:
535 case Triple::thumbeb:
536 return computeARMDataLayout(*this, ABIName);
537 case Triple::aarch64:
540 return computeAArch64DataLayout(*this);
541 case Triple::arc:
542 return "e-m:e-p:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-"
543 "f32:32:32-i64:32-f64:32-a:0:32-n32";
544 case Triple::avr:
545 return "e-P1-p:16:8-i8:8-i16:8-i32:8-i64:8-f32:8-f64:8-n8:16-a:8";
546 case Triple::bpfel:
547 case Triple::bpfeb:
548 return computeBPFDataLayout(*this);
549 case Triple::csky:
550 return computeCSKYDataLayout(*this);
551 case Triple::dxil:
552 // TODO: We need to align vectors on the element size generally, but for now
553 // we hard code this for 3-element 32- and 64-bit vectors as a workaround.
554 // See https://github.com/llvm/llvm-project/issues/123968
555 return "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-"
556 "f32:32-f64:64-n8:16:32:64-v48:16:16-v96:32:32-v192:64:64";
557 case Triple::hexagon:
558 return "e-m:e-p:32:32:32-a:0-n16:32-"
559 "i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-"
560 "v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048";
563 return computeLoongArchDataLayout(*this);
564 case Triple::m68k:
565 return computeM68kDataLayout(*this);
566 case Triple::mips:
567 case Triple::mipsel:
568 case Triple::mips64:
569 case Triple::mips64el:
570 return computeMipsDataLayout(*this, ABIName);
571 case Triple::msp430:
572 return "e-m:e-p:16:16-i32:16-i64:16-f32:16-f64:16-a:8-n8:16-S16";
573 case Triple::ppc:
574 case Triple::ppcle:
575 case Triple::ppc64:
576 case Triple::ppc64le:
577 return computePowerDataLayout(*this, ABIName);
578 case Triple::r600:
579 case Triple::amdgcn:
580 return computeAMDDataLayout(*this);
581 case Triple::riscv32:
582 case Triple::riscv64:
585 return computeRISCVDataLayout(*this, ABIName);
586 case Triple::sparc:
587 case Triple::sparcv9:
588 case Triple::sparcel:
589 return computeSparcDataLayout(*this);
590 case Triple::systemz:
591 return computeSystemZDataLayout(*this);
592 case Triple::tce:
593 case Triple::tcele:
594 case Triple::x86:
595 case Triple::x86_64:
596 return computeX86DataLayout(*this);
597 case Triple::xcore:
598 case Triple::xtensa:
599 return "e-m:e-p:32:32-i8:8:32-i16:16:32-i64:64-n32";
600 case Triple::nvptx:
601 case Triple::nvptx64:
602 return computeNVPTXDataLayout(*this, ABIName);
603 case Triple::spir:
604 case Triple::spir64:
605 case Triple::spirv:
606 case Triple::spirv32:
607 case Triple::spirv64:
608 return computeSPIRVDataLayout(*this);
609 case Triple::lanai:
610 return computeLanaiDataLayout();
611 case Triple::wasm32:
612 case Triple::wasm64:
613 return computeWebAssemblyDataLayout(*this);
614 case Triple::ve:
615 return computeVEDataLayout(*this);
616
617 case Triple::amdil:
618 case Triple::amdil64:
619 case Triple::hsail:
620 case Triple::hsail64:
621 case Triple::kalimba:
622 case Triple::shave:
625 // These are all virtual ISAs with no LLVM backend, and therefore no fixed
626 // LLVM data layout.
627 return "";
628
630 return "";
631 }
632 llvm_unreachable("Invalid arch");
633}
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
#define T
static std::string computeX86DataLayout(const Triple &TT)
static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName)
static std::string computePowerDataLayout(const Triple &T, StringRef ABIName)
static std::string computeSystemZDataLayout(const Triple &TT)
static std::string computeAMDDataLayout(const Triple &TT)
static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeBPFDataLayout(const Triple &TT)
static std::string computeSPIRVDataLayout(const Triple &TT)
static std::string computeWebAssemblyDataLayout(const Triple &TT)
static StringRef getManglingComponent(const Triple &T)
static std::string computeCSKYDataLayout(const Triple &TT)
static std::string computeLanaiDataLayout()
static std::string computeM68kDataLayout(const Triple &TT)
static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName)
static MipsABI getMipsABI(const Triple &TT, StringRef ABIName)
static std::string computeLoongArchDataLayout(const Triple &TT)
static std::string computeVEDataLayout(const Triple &T)
static std::string computeSparcDataLayout(const Triple &T)
static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeAArch64DataLayout(const Triple &TT)
static bool is64Bit(const char *name)
StringRef - Represent a constant reference to a string, i.e.
Definition StringRef.h:55
bool starts_with(StringRef Prefix) const
Check if this string starts with the given Prefix.
Definition StringRef.h:261
constexpr bool empty() const
empty - Check if the string is empty.
Definition StringRef.h:143
Triple - Helper class for working with autoconf configuration names.
Definition Triple.h:47
LLVM_ABI std::string computeDataLayout(StringRef ABIName="") const
Compute the LLVM IR data layout string based on the triple.
@ loongarch32
Definition Triple.h:64
@ renderscript64
Definition Triple.h:111
@ UnknownArch
Definition Triple.h:50
@ loongarch64
Definition Triple.h:65
@ renderscript32
Definition Triple.h:110
ArchType getArch() const
Get the parsed architecture type of this triple.
Definition Triple.h:413
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
LLVM_ABI LLVM_READONLY ARMABI computeTargetABI(const Triple &TT, StringRef ABIName="")
This is an optimization pass for GlobalISel generic memory operations.